To be changed, ignore.
    public class Shader : Resource

To be changed, ignore.

Inheritance Chain

Constructors

    public Shader()

Properties

    public string Code { get; set; }

Methods

    public string GetCode()

Getter for Code

    public Texture GetDefaultTextureParam(string param)

    public Mode GetMode()

    public bool HasParam(string name)

    public void SetCode(string code)

Setter for Code

    public void SetDefaultTextureParam(string param, Texture texture)

Inner Types

Mode

Name Value Description
Spatial 0  
CanvasItem 1  
Particles 2  
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