A type of Sky used to draw a background texture.
    public class PanoramaSky : Sky

A resource referenced in an Environment that is used to draw a background. The Panorama sky functions similar to skyboxes in other engines except it uses a equirectangular sky map instead of a cube map.

Inheritance Chain

Constructors

    public PanoramaSky()

Properties

    public Texture Panorama { get; set; }

Texture to be applied to the PanoramaSky.

Methods

    public Texture GetPanorama()

Getter for Panorama

    public void SetPanorama(Texture texture)

Setter for Panorama

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