A script implemented in the GDScript programming language.
    public class GDScript : Script

A script implemented in the GDScript programming language. The script exends the functionality of all objects that instance it.

New(params object[]) creates a new instance of the script. Object.SetScript(Godot.Reference) extends an existing object, if that object’s class matches one of the script’s base classes.

Inheritance Chain

Constructors

    public GDScript()

Methods

    public byte[] GetAsByteCode()

Returns byte code for the script source code.

    public Object New(params object[] args)
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