Class that has everything pertaining to a 2D world.
    public class World2D : Resource

Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.

Inheritance Chain

Constructors

    public World2D()

Properties

    public RID Canvas { get; }

The RID of this world’s canvas resource. Used by the VisualServer for 2D drawing.

    public Physics2DDirectSpaceState DirectSpaceState { get; }

The state of this world’s physics space. This allows arbitrary querying for collision.

    public RID Space { get; }

The RID of this world’s physics space resource. Used by the Physics2DServer for 2D physics, treating it as both a space and an area.

Methods

    public RID GetCanvas()

Getter for Canvas

    public Physics2DDirectSpaceState GetDirectSpaceState()

Getter for DirectSpaceState

    public RID GetSpace()

Getter for Space

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