``````    public static class Mathf
``````

### Static Fields

``````    public const Single E = 2.71828175f
``````

``````    public const Single Epsilon = 1E-06f
``````

``````    public const Single Inf = float.PositiveInfinity
``````

``````    public const Single NaN = float.NaN
``````

``````    public const Single Pi = 3.14159274f
``````

``````    public const Single Sqrt2 = 1.41421354f
``````

``````    public const Single Tau = 6.28318548f
``````

### Static Methods

``````    public static float Abs(float s)
``````

``````    public static int Abs(int s)
``````

``````    public static float Acos(float s)
``````

``````    public static float Asin(float s)
``````

``````    public static float Atan(float s)
``````

``````    public static float Atan2(float x, float y)
``````

``````    public static Vector2 Cartesian2Polar(float x, float y)
``````

``````    public static float Ceil(float s)
``````

``````    public static int CeilToInt(float s)
``````

``````    public static int Clamp(int value, int min, int max)
``````

``````    public static float Clamp(float value, float min, float max)
``````

``````    public static float Cos(float s)
``````

``````    public static float Cosh(float s)
``````

``````    public static int Decimals(float step)
``````

``````    public static int Decimals(decimal step)
``````

``````    public static float Deg2Rad(float deg)
``````

``````    public static float Ease(float s, float curve)
``````

``````    public static float Exp(float s)
``````

``````    public static float Floor(float s)
``````

``````    public static int FloorToInt(float s)
``````

``````    public static float Fposmod(float x, float y)
``````

``````    public static float InverseLerp(float from, float to, float weight)
``````

``````    public static bool IsInf(float s)
``````

``````    public static bool IsNaN(float s)
``````

``````    public static float Lerp(float from, float to, float weight)
``````

``````    public static float Log(float s)
``````

``````    public static int Max(int a, int b)
``````

``````    public static float Max(float a, float b)
``````

``````    public static int Min(int a, int b)
``````

``````    public static float Min(float a, float b)
``````

``````    public static int NearestPo2(int value)
``````

``````    public static Vector2 Polar2Cartesian(float r, float th)
``````

``````    public static float Pow(float x, float y)
``````

``````    public static float Rad2Deg(float rad)
``````

``````    public static float Round(float s)
``````

``````    public static int RoundToInt(float s)
``````

``````    public static int Sign(int s)
``````

``````    public static float Sign(float s)
``````

``````    public static float Sin(float s)
``````

``````    public static float Sinh(float s)
``````

``````    public static float Sqrt(float s)
``````

``````    public static float Stepify(float s, float step)
``````

``````    public static float Tan(float s)
``````

``````    public static float Tanh(float s)
``````

``````    public static int Wrap(int value, int min, int max)
``````

``````    public static float Wrap(float value, float min, float max)
``````
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