A type of Sky used to draw a background texture.
    public class PanoramaSky : Sky

A resource referenced in an Environment that is used to draw a background. The Panorama sky functions similar to skyboxes in other engines except it uses a equirectangular sky map instead of a cube map.

Inheritance Chain


    public PanoramaSky()


    public Texture Panorama { get; set; }

Texture to be applied to the PanoramaSky.


    public Texture GetPanorama()

Getter for Panorama

    public void SetPanorama(Texture texture)

Setter for Panorama