public static class GD

Inheritance Chain

Static Fields

    public const Int32 Spkey = 16777216

Static Methods

    public static object Bytes2Var(byte[] bytes, bool allow_objects = false)

    public static object Convert(object what, Variant.Type type)

    public static float Db2Linear(float db)

    public static float DecTime(float value, float amount, float step)

    public static FuncRef FuncRef(Object instance, string funcname)

    public static int Hash(object var)

    public static Object InstanceFromId(ulong instanceId)

    public static float Linear2Db(float linear)

    public static Resource Load(string path)

    public static T Load<T>(string path) where T

    public static void Print(params object[] what)

    public static void PrintErr(params object[] what)

    public static void PrintRaw(params object[] what)

    public static void PrintS(params object[] what)

    public static void PrintStack()

    public static void PrintT(params object[] what)

    public static void PushError(string message)

    public static void PushWarning(string message)

    public static double Randf()

    public static uint Randi()

    public static void Randomize()

    public static double RandRange(double from, double to)

    public static uint RandSeed(ulong seed, out ulong newSeed)

    public static IEnumerable<int> Range(int end)

    public static IEnumerable<int> Range(int start, int end)

    public static IEnumerable<int> Range(int start, int end, int step)

    public static void Seed(ulong seed)

    public static string Str(params object[] what)

    public static object Str2Var(string str)

    public static bool TypeExists(string type)

    public static byte[] Var2Bytes(object var, bool full_objects = false)

    public static string Var2Str(object var)
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