public class WebSocketPeer : PacketPeer
This class represent a specific WebSocket connection, you can do lower level operations with it.
You can choose to write to the socket in binary or text mode, and you can recognize the mode used for writing by the other peer.
public void Close(int code = 1000, string reason = "")
Close this WebSocket connection.
codeis the status code for the closure (see RFC6455 section 7.4 for a list of valid status codes).
reasonis the human readable reason for closing the connection (can be any UTF8 string, must be less than 123 bytes).
public string GetConnectedHost()
public int GetConnectedPort()
public WriteMode GetWriteMode()
Get the current selected write mode. See WriteMode.
public bool IsConnectedToHost()
public void SetWriteMode(WriteMode mode)
Sets the socket to use the given WriteMode.
public bool WasStringPacket()
trueif the last received packet was sent as a text payload. See WriteMode
|Text||0||Specify that WebSockets messages should be transferred as text payload (only valid UTF-8 is allowed).|
|Binary||1||Specify that WebSockets messages should be transferred as binary payload (any byte combination is allowed).|