Base dialog for user notification.
    public class AcceptDialog : WindowDialog

This dialog is useful for small notifications to the user about an event. It can only be accepted or closed, with the same result.

Inheritance Chain

Derived Classes

Constructors

    public AcceptDialog()

Signals

    "confirmed" ()

Emitted when the dialog is accepted, i.e. the OK button is pressed.

    "custom_action" (String action)

Emitted when a custom button is pressed. See AddButton(string, bool, string).

Properties

    public bool DialogAutowrap { get; set; }

Sets autowrapping for the text in the dialog.

    public bool DialogHideOnOk { get; set; }

If true, the dialog is hidden when the OK button is pressed. You can set it to false if you want to do e.g. input validation when receiving the confirmed signal, and handle hiding the dialog in your own logic.

Note: Some nodes derived from this class can have a different default value, and potentially their own built-in logic overriding this setting. For example FileDialog defaults to false, and has its own input validation code that is called when you press OK, which eventually hides the dialog if the input is valid. As such, this property can’t be used in FileDialog to disable hiding the dialog when pressing OK.

    public string DialogText { get; set; }

The text displayed by the dialog.

Methods

    public Button AddButton(string text, bool right = false, string action = "")

Adds a button with label text and a custom action to the dialog and returns the created button. action will be passed to the custom_action signal when pressed.

If true, right will place the button to the right of any sibling buttons.

    public Button AddCancel(string name)

Adds a button with label name and a cancel action to the dialog and returns the created button.

    [Obsolete("GetHideOnOk is deprecated. Use the DialogHideOnOk property instead.")]
    public bool GetHideOnOk()

Getter for DialogHideOnOk

    public Label GetLabel()

Returns the label used for built-in text.

    public Button GetOk()

Returns the OK Button instance.

    [Obsolete("GetText is deprecated. Use the DialogText property instead.")]
    public string GetText()

Getter for DialogText

    [Obsolete("HasAutowrap is deprecated. Use the DialogAutowrap property instead.")]
    public bool HasAutowrap()

Getter for DialogAutowrap

    public void RegisterTextEnter(Node lineEdit)

Registers a LineEdit in the dialog. When the enter key is pressed, the dialog will be accepted.

    [Obsolete("SetAutowrap is deprecated. Use the DialogAutowrap property instead.")]
    public void SetAutowrap(bool autowrap)

Setter for DialogAutowrap

    [Obsolete("SetHideOnOk is deprecated. Use the DialogHideOnOk property instead.")]
    public void SetHideOnOk(bool enabled)

Setter for DialogHideOnOk

    [Obsolete("SetText is deprecated. Use the DialogText property instead.")]
    public void SetText(string text)

Setter for DialogText

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