Adds a delay audio effect to an audio bus. Plays input signal back after a period of time. Two tap delay and feedback options.
    public class AudioEffectDelay : AudioEffect

Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.

Inheritance Chain

Constructors

    public AudioEffectDelay()

Properties

    public float Dry { get; set; }

Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1.

    public bool Feedback__active { get; set; }

If true, feedback is enabled.

    public float Feedback__delayMs { get; set; }

Feedback delay time in milliseconds.

    public float Feedback__levelDb { get; set; }

Sound level for tap1.

    public float Feedback__lowpass { get; set; }

Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal.

    public bool Tap1__active { get; set; }

If true, tap1 will be enabled.

    public float Tap1__delayMs { get; set; }

tap1 delay time in milliseconds.

    public float Tap1__levelDb { get; set; }

Sound level for tap1.

    public float Tap1__pan { get; set; }

Pan position for tap1. Value can range from -1 (fully left) to 1 (fully right).

    public bool Tap2__active { get; set; }

If true, tap2 will be enabled.

    public float Tap2__delayMs { get; set; }

Tap2 delay time in milliseconds.

    public float Tap2__levelDb { get; set; }

Sound level for tap2.

    public float Tap2__pan { get; set; }

Pan position for tap2. Value can range from -1 (fully left) to 1 (fully right).

Methods

    [Obsolete("GetDry is deprecated. Use the Dry property instead.")]
    public float GetDry()

Getter for Dry

    [Obsolete("GetFeedbackDelayMs is deprecated. Use the Feedback__delayMs property instead.")]
    public float GetFeedbackDelayMs()

Getter for Feedback__delayMs

    [Obsolete("GetFeedbackLevelDb is deprecated. Use the Feedback__levelDb property instead.")]
    public float GetFeedbackLevelDb()

Getter for Feedback__levelDb

    [Obsolete("GetFeedbackLowpass is deprecated. Use the Feedback__lowpass property instead.")]
    public float GetFeedbackLowpass()

Getter for Feedback__lowpass

    [Obsolete("GetTap1DelayMs is deprecated. Use the Tap1__delayMs property instead.")]
    public float GetTap1DelayMs()

Getter for Tap1__delayMs

    [Obsolete("GetTap1LevelDb is deprecated. Use the Tap1__levelDb property instead.")]
    public float GetTap1LevelDb()

Getter for Tap1__levelDb

    [Obsolete("GetTap1Pan is deprecated. Use the Tap1__pan property instead.")]
    public float GetTap1Pan()

Getter for Tap1__pan

    [Obsolete("GetTap2DelayMs is deprecated. Use the Tap2__delayMs property instead.")]
    public float GetTap2DelayMs()

Getter for Tap1__delayMs

    [Obsolete("GetTap2LevelDb is deprecated. Use the Tap2__levelDb property instead.")]
    public float GetTap2LevelDb()

Getter for Tap1__levelDb

    [Obsolete("GetTap2Pan is deprecated. Use the Tap2__pan property instead.")]
    public float GetTap2Pan()

Getter for Tap1__pan

    [Obsolete("IsFeedbackActive is deprecated. Use the Feedback__active property instead.")]
    public bool IsFeedbackActive()

Getter for Feedback__active

    [Obsolete("IsTap1Active is deprecated. Use the Tap1__active property instead.")]
    public bool IsTap1Active()

Getter for Tap1__active

    [Obsolete("IsTap2Active is deprecated. Use the Tap2__active property instead.")]
    public bool IsTap2Active()

Getter for Tap1__active

    [Obsolete("SetDry is deprecated. Use the Dry property instead.")]
    public void SetDry(float amount)

Setter for Dry

    [Obsolete("SetFeedbackActive is deprecated. Use the Feedback__active property instead.")]
    public void SetFeedbackActive(bool amount)

Setter for Feedback__active

    [Obsolete("SetFeedbackDelayMs is deprecated. Use the Feedback__delayMs property instead.")]
    public void SetFeedbackDelayMs(float amount)

Setter for Feedback__delayMs

    [Obsolete("SetFeedbackLevelDb is deprecated. Use the Feedback__levelDb property instead.")]
    public void SetFeedbackLevelDb(float amount)

Setter for Feedback__levelDb

    [Obsolete("SetFeedbackLowpass is deprecated. Use the Feedback__lowpass property instead.")]
    public void SetFeedbackLowpass(float amount)

Setter for Feedback__lowpass

    [Obsolete("SetTap1Active is deprecated. Use the Tap1__active property instead.")]
    public void SetTap1Active(bool amount)

Setter for Tap1__active

    [Obsolete("SetTap1DelayMs is deprecated. Use the Tap1__delayMs property instead.")]
    public void SetTap1DelayMs(float amount)

Setter for Tap1__delayMs

    [Obsolete("SetTap1LevelDb is deprecated. Use the Tap1__levelDb property instead.")]
    public void SetTap1LevelDb(float amount)

Setter for Tap1__levelDb

    [Obsolete("SetTap1Pan is deprecated. Use the Tap1__pan property instead.")]
    public void SetTap1Pan(float amount)

Setter for Tap1__pan

    [Obsolete("SetTap2Active is deprecated. Use the Tap2__active property instead.")]
    public void SetTap2Active(bool amount)

Setter for Tap1__active

    [Obsolete("SetTap2DelayMs is deprecated. Use the Tap2__delayMs property instead.")]
    public void SetTap2DelayMs(float amount)

Setter for Tap1__delayMs

    [Obsolete("SetTap2LevelDb is deprecated. Use the Tap2__levelDb property instead.")]
    public void SetTap2LevelDb(float amount)

Setter for Tap1__levelDb

    [Obsolete("SetTap2Pan is deprecated. Use the Tap2__pan property instead.")]
    public void SetTap2Pan(float amount)

Setter for Tap1__pan

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