public class AudioEffectEQ : AudioEffect
AudioEffectEQ gives you control over frequencies. Use it to compensate for existing deficiencies in audio. AudioEffectEQs are useful on the Master bus to completely master a mix and give it more character. They are also useful when a game is run on a mobile device, to adjust the mix to that kind of speakers (it can be added but disabled when headphones are plugged).
public int GetBandCount()
public float GetBandGainDb(int bandIdx)
public void SetBandGainDb(int bandIdx, float volumeDb)
Sets band’s gain at the specified index, in dB.