public class AnimationNodeBlendTree : AnimationRootNode

Inheritance Chain

Static Fields

    public const Int32 ConnectionErrorConnectionExists = 5

    public const Int32 ConnectionErrorNoInput = 1

    public const Int32 ConnectionErrorNoInputIndex = 2

    public const Int32 ConnectionErrorNoOutput = 3

    public const Int32 ConnectionErrorSameNode = 4

    public const Int32 ConnectionOk = 0

Constructors

    public AnimationNodeBlendTree()

Properties

    public Vector2 GraphOffset { get; set; }

Methods

    public void AddNode(string name, AnimationNode node, Vector2? position = default(Vector2?))

    public void ConnectNode(string inputNode, int inputIndex, string outputNode)

    public void DisconnectNode(string inputNode, int inputIndex)

    public Vector2 GetGraphOffset()

Getter for GraphOffset

    public AnimationNode GetNode(string name)

    public Vector2 GetNodePosition(string name)

    public bool HasNode(string name)

    public void RemoveNode(string name)

    public void RenameNode(string name, string newName)

    public void SetGraphOffset(Vector2 offset)

Setter for GraphOffset

    public void SetNodePosition(string name, Vector2 position)
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