public class AnimationNodeOneShot : AnimationNode

Inheritance Chain

Constructors

    public AnimationNodeOneShot()

Properties

    public bool Autorestart { get; set; }

    public float AutorestartDelay { get; set; }

    public float AutorestartRandomDelay { get; set; }

    public float FadeinTime { get; set; }

    public float FadeoutTime { get; set; }

    public bool Sync { get; set; }

Methods

    public float GetAutorestartDelay()

Getter for AutorestartDelay

    public float GetAutorestartRandomDelay()

Getter for AutorestartRandomDelay

    public float GetFadeinTime()

Getter for FadeinTime

    public float GetFadeoutTime()

Getter for FadeoutTime

    public MixMode GetMixMode()

    public bool HasAutorestart()

Getter for Autorestart

    public bool IsUsingSync()

Getter for Sync

    public void SetAutorestart(bool enable)

Setter for Autorestart

    public void SetAutorestartDelay(float enable)

Setter for AutorestartDelay

    public void SetAutorestartRandomDelay(float enable)

Setter for AutorestartRandomDelay

    public void SetFadeinTime(float time)

Setter for FadeinTime

    public void SetFadeoutTime(float time)

Setter for FadeoutTime

    public void SetMixMode(MixMode mode)

    public void SetUseSync(bool enable)

Setter for Sync

Inner Types

MixMode

Name Value Description
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