public class AnimationNodeTransition : AnimationNode

Inheritance Chain

Constructors

    public AnimationNodeTransition()

Properties

    public bool Input0__autoAdvance { get; set; }

    public string Input0__name { get; set; }

    public bool Input1__autoAdvance { get; set; }

    public string Input1__name { get; set; }

    public bool Input10__autoAdvance { get; set; }

    public string Input10__name { get; set; }

    public bool Input11__autoAdvance { get; set; }

    public string Input11__name { get; set; }

    public bool Input12__autoAdvance { get; set; }

    public string Input12__name { get; set; }

    public bool Input13__autoAdvance { get; set; }

    public string Input13__name { get; set; }

    public bool Input14__autoAdvance { get; set; }

    public string Input14__name { get; set; }

    public bool Input15__autoAdvance { get; set; }

    public string Input15__name { get; set; }

    public bool Input16__autoAdvance { get; set; }

    public string Input16__name { get; set; }

    public bool Input17__autoAdvance { get; set; }

    public string Input17__name { get; set; }

    public bool Input18__autoAdvance { get; set; }

    public string Input18__name { get; set; }

    public bool Input19__autoAdvance { get; set; }

    public string Input19__name { get; set; }

    public bool Input2__autoAdvance { get; set; }

    public string Input2__name { get; set; }

    public bool Input20__autoAdvance { get; set; }

    public string Input20__name { get; set; }

    public bool Input21__autoAdvance { get; set; }

    public string Input21__name { get; set; }

    public bool Input22__autoAdvance { get; set; }

    public string Input22__name { get; set; }

    public bool Input23__autoAdvance { get; set; }

    public string Input23__name { get; set; }

    public bool Input24__autoAdvance { get; set; }

    public string Input24__name { get; set; }

    public bool Input25__autoAdvance { get; set; }

    public string Input25__name { get; set; }

    public bool Input26__autoAdvance { get; set; }

    public string Input26__name { get; set; }

    public bool Input27__autoAdvance { get; set; }

    public string Input27__name { get; set; }

    public bool Input28__autoAdvance { get; set; }

    public string Input28__name { get; set; }

    public bool Input29__autoAdvance { get; set; }

    public string Input29__name { get; set; }

    public bool Input3__autoAdvance { get; set; }

    public string Input3__name { get; set; }

    public bool Input30__autoAdvance { get; set; }

    public string Input30__name { get; set; }

    public bool Input31__autoAdvance { get; set; }

    public string Input31__name { get; set; }

    public bool Input4__autoAdvance { get; set; }

    public string Input4__name { get; set; }

    public bool Input5__autoAdvance { get; set; }

    public string Input5__name { get; set; }

    public bool Input6__autoAdvance { get; set; }

    public string Input6__name { get; set; }

    public bool Input7__autoAdvance { get; set; }

    public string Input7__name { get; set; }

    public bool Input8__autoAdvance { get; set; }

    public string Input8__name { get; set; }

    public bool Input9__autoAdvance { get; set; }

    public string Input9__name { get; set; }

    public int InputCount { get; set; }

    public float XfadeTime { get; set; }

Methods

    public float GetCrossFadeTime()

Getter for XfadeTime

    public int GetEnabledInputs()

Getter for InputCount

    public string GetInputCaption(int input)

    public bool IsInputSetAsAutoAdvance(int input)

    public void SetCrossFadeTime(float time)

Setter for XfadeTime

    public void SetEnabledInputs(int amount)

Setter for InputCount

    public void SetInputAsAutoAdvance(int input, bool enable)

    public void SetInputCaption(int input, string caption)
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