public class AnimationTree : Node

Inheritance Chain

Constructors

    public AnimationTree()

Properties

    public bool Active { get; set; }

    public NodePath AnimPlayer { get; set; }

    public AnimationProcessMode ProcessMode { get; set; }

    public NodePath RootMotionTrack { get; set; }

    public AnimationNode TreeRoot { get; set; }

Methods

    public void Advance(float delta)

    public NodePath GetAnimationPlayer()

Getter for AnimPlayer

    public AnimationProcessMode GetProcessMode()

Getter for ProcessMode

    public NodePath GetRootMotionTrack()

Getter for RootMotionTrack

    public Transform GetRootMotionTransform()

    public AnimationNode GetTreeRoot()

Getter for TreeRoot

    public bool IsActive()

Getter for Active

    public void RenameParameter(string oldName, string newName)

    public void SetActive(bool active)

Setter for Active

    public void SetAnimationPlayer(NodePath root)

Setter for AnimPlayer

    public void SetProcessMode(AnimationProcessMode mode)

Setter for ProcessMode

    public void SetRootMotionTrack(NodePath path)

Setter for RootMotionTrack

    public void SetTreeRoot(AnimationNode root)

Setter for TreeRoot

Inner Types

AnimationProcessMode

Name Value Description
Physics 0  
Idle 1  
Manual 2  
Tags: