public class GDNative : Reference

Inheritance Chain

Constructors

    public GDNative()

Properties

    public GDNativeLibrary Library { get; set; }

Methods

    public object CallNative(string callingType, string procedureName, Godot.Collections.Array arguments)

    public GDNativeLibrary GetLibrary()

Getter for Library

    public bool Initialize()

    public void SetLibrary(GDNativeLibrary library)

Setter for Library

    public bool Terminate()
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