public static class GodotSharp

Inheritance Chain

Static Properties

    public static Object Singleton { get; }

Static Methods

    public static void AttachThread()

Attaches the current thread to the mono runtime.

    public static void DetachThread()

Detaches the current thread from the mono runtime.

    public static int GetDomainId()

    public static int GetScriptsDomainId()

    public static bool IsDomainFinalizingForUnload(int domainId)

Returns whether the domain is being finalized.

    public static bool IsRuntimeInitialized()

    public static bool IsRuntimeShuttingDown()

    public static bool IsScriptsDomainLoaded()

Returns whether the scripts domain is loaded.

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