UDP packet peer.
    public class PacketPeerUDP : PacketPeer

UDP packet peer. Can be used to send raw UDP packets as well as Variants.

Inheritance Chain

Constructors

    public PacketPeerUDP()

Methods

    public void Close()

Close the UDP socket the PacketPeerUDP is currently listening on.

    public string GetPacketIp()

Return the IP of the remote peer that sent the last packet(that was received with PacketPeer.GetPacket() or PacketPeer.GetVar()).

    public int GetPacketPort()

Return the port of the remote peer that sent the last packet(that was received with PacketPeer.GetPacket() or PacketPeer.GetVar()).

    public bool IsListening()

Return whether this PacketPeerUDP is listening.

    public Error Listen(int port, string bindAddress = "*", int recvBufSize = 65536)

Make this PacketPeerUDP listen on the “port” binding to “bind_address” with a buffer size “recv_buf_size”.

If “bind_address” is set as “*” (default), the peer will listen on all available addresses (both IPv4 and IPv6).

If “bind_address” is set as “0.0.0.0” (for IPv4) or “::” (for IPv6), the peer will listen on all available addresses matching that IP type.

If “bind_address” is set to any valid address (e.g. “192.168.1.101”, “::1”, etc), the peer will only listen on the interface with that addresses (or fail if no interface with the given address exists).

    public Error SetDestAddress(string host, int port)

Set the destination address and port for sending packets and variables, a hostname will be resolved using if valid.

    public Error Wait()

Wait for a packet to arrive on the listening port, see Listen(int, string, int).

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