Control for drawing textures.
    public class TextureRect : Control

Used to draw icons and sprites in a user interface. The texture’s placement can be controlled with the StretchMode property. It can scale, tile, or stay centered inside its bounding rectangle.

Inheritance Chain

Constructors

    public TextureRect()

Properties

    public bool Expand { get; set; }

If true, the texture scales to fit its bounding rectangle. Default value: false.

    public StretchModeEnum StretchMode { get; set; }

Controls the texture’s behavior when resizing the node’s bounding rectangle. See StretchMode.

    public Texture Texture { get; set; }

The node’s Texture resource.

Methods

    public StretchModeEnum GetStretchMode()

Getter for StretchMode

    public Texture GetTexture()

Getter for Texture

    public bool HasExpand()

Getter for Expand

    public void SetExpand(bool enable)

Setter for Expand

    public void SetStretchMode(StretchModeEnum stretchMode)

Setter for StretchMode

    public void SetTexture(Texture texture)

Setter for Texture

Inner Types

StretchModeEnum

Name Value Description
ScaleOnExpand 0 Scale to fit the node’s bounding rectangle, only if [code]expand[/code] is [code]true[/code]. Default [code]stretch_mode[/code], for backwards compatibility. Until you set [code]expand[/code] to [code]true[/code], the texture will behave like [code]STRETCH_KEEP[/code].
Scale 1 Scale to fit the node’s bounding rectangle.
Tile 2 Tile inside the node’s bounding rectangle.
Keep 3 The texture keeps its original size and stays in the bounding rectangle’s top-left corner.
KeepCentered 4 The texture keeps its original size and stays centered in the node’s bounding rectangle.
KeepAspect 5 Scale the texture to fit the node’s bounding rectangle, but maintain the texture’s aspect ratio.
KeepAspectCentered 6 Scale the texture to fit the node’s bounding rectangle, center it and maintain its aspect ratio.
KeepAspectCovered 7 Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node’s limits.
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